Recording

Everybody else I know uses ProTools & it's a royal pain not being able to swap files and stuff, but there's no way I'm gonna re-learn it now. If I was starting out right now though, I would probably go with ProTools cause it's the standard in most studios.
I don't think I agree with ya about midi though. A well done midi file is hard work, especially if it's meant to be played back on different types of software. If you want to program drums using samples from your HD, it's pretty much essential too. I usually end up spending over a week on just the drum tracks, then have to go back after the song's finished to tweak em again. Just finding the right cymbals can take all day when there's a hundred .wav files to choose from.
There's other stuff to consider too like whether you're going to want to use VST instruments etc...
Some of the newest software isn't backwards compatible with earlier plug-ins...one of the major reasons why I haven't upgraded past Cubase 5.1 is it renders all my older VST instruments useless.
You also have to be careful about mistaking RAM for CPU power. I've got plenty of RAM which means that in theory, I can get about 5 plug-ins going at once...but the CPU on my G3 Mac is too slow to keep up, so the sound constantly cuts out unless you print the effects to tape. Anyways...blah blah... it's probably gonna take ya like a year for you to figure out what the heck I'm talking about :)
[FONT=Times New Roman]Holiness is in right action and courage on behalf of those who cannot defend themselves. What you decide to do every day makes you a good person... or not.[/FONT][br][br]
I'm using Sonar (3 producers pack) with Waves gold (plug-ins) and Wave lab. Not cheap but a very user friendly interface. This system is better than pro tools in several respects and one of my favorite selling points it the way it uses system resources i.e. it digs into to processing power. I'm running a (400 MB FSB) 2.4 GHz PC with 512 MB RAM..so far no problems. Incidental Sonar 3 is a lot more processor hungry than Sonar 2.2XL which is another brilliant program.
Pro tools is the industry standard however the setup I have easily keeps up and as we all know from VHS/beta max story it is not always the best one that becomes the industry standard !
All of these programs have a learning curve and the more you use them the better you'll get so don't be shy, get in there and start recording !
my toons Brought to you by Dr BadGAS

[FONT=Times New Roman]Holiness is in right action and courage on behalf of those who cannot defend themselves. What you decide to do every day makes you a good person... or not.[/FONT][br][br]

however
i personally have alot of AKAI-sample CDĀ“s from various companies like LILO and such, providing a vast amount of all kinds of samples which can be used with the built in EXS24 Sampler in logic. other than that i got a Roland XV2020 Soundmodule.
[FONT=Times New Roman]Holiness is in right action and courage on behalf of those who cannot defend themselves. What you decide to do every day makes you a good person... or not.[/FONT][br][br]

[FONT=Times New Roman]Holiness is in right action and courage on behalf of those who cannot defend themselves. What you decide to do every day makes you a good person... or not.[/FONT][br][br]

When I program the drums, first I have to figure out what sounds I need. So I'll usually scan through several of the 'kit' presets to find a drum sound that fits the song I'm working on. Next on the list is to put those sounds into your 'virtual drum machine'. I used to use the Cubase drum machine called LM-4 but found it limiting in that I could only have the drum machine playing about 14 different sounds per kit. I've recently changed to a drum machine called 'Battery' which is laid out almost like a spreadsheet.
There's enough places to put about 64 sounds in one drum 'kit'. Basically, I just go onto my hard drive and either import a premade 'kit' by choosing one ie, jazz kit.
The empty 'spreadsheet' spaces on the drum machine that were previously empty now automatically fill up to put a different sound into each space. A-1 would be the snare. A-2 the kick.
A-3 Cymbal. all the way up to H-9 or whatever.
You can then go back to your hard drive and still pick out individual sounds that you can just drag and drop onto the drum machine. ie, you find a .wav file of a guy farting and want that in your song...just select the file and drag it over onto one of the empty spaces in the drum machine.
Now whenever you click that space ya hear a fart.
Next up is to program the drums. You can either do it from scratch yourself or use premade patterns that have already been done for you in MIDI format.
You assign each one of those spaces on the drum machine to a note on your keyboard (or guitar synth), set your sequencer running and basically play drums on your synth by triggering each one of the sounds. You basically keep working on it until you come up with a complete song.
Another way of doing drums is to use loops. Which is basically a real drummer in a studio who's recorded 10 seconds or whatever of his drum playing.... and when you put it in the right program, it just loops the same thing endlessly. You can usually find several loops in the same style so that you can add fills, extra cymbal crashes and beginnings and endings to your song.
There's drawbacks to both ways though. MIDI drums, even using samples, tend to sound boring and most people can tell they're fake. Samples...same kinda thing. It's the same all the way through the song and any half-assed musician can tell when they hear the same roll 3 times.
I've usually found that the only way to even get close to a 'real' drummer is to combine samples, MIDI drums and playing a real kit yourself, then combining all of them to make up one full pallette of drums. We're talking about 20 tracks just for the drums alone... then you have to mix them down to stereo etc...
That's why it takes a week or more sometimes.
Try this song for an example.
http://www.schmange.com/NeonLies.mp3
The beginning up to where the vocals starts is a drum loop I got off a royalty free CD of drum loops. I've also added in a few little rolls and hits of my own on a real kit.
Where the vocal starts, it changes over to a midi kit, mixed in again with some real drums. Then it changes back to a loop and so forth. All the time, you're trying to come up with something interesting so people don't get bored.
Like I said, we're talking 20 or more tracks and about 8 days work. Then several more weeks of tweaking to get rid of little things that bug you.
Of course, once you've done all that work and you think it sounds amazing on your own equipment...you end up bouncing everything down to stereo on a cruddy MP3 for other people to listen to and it sounds like crap...but that's another story.
wow.. long post.

... Are programs like Little Drummer Boy, Hammerhead, or Fruityloops worth my time?
[Edited by daveasdf on 11-27-2003 at 01:15 PM]
but to aviod a wrong impression - a sample can ba anything - not only drums. there are literally millions of samples out there covering every instrument imaginable from low quality to super-high-end samples. vienna symphonic library for example just released a set of orchestra samples of a supperior quality. the box costs over 3000 bucks. but its worth every cent. http://www.vsl.co.at check it out - there are alot of demos to listen to ther - everything you hear has been midiprogrammed. no real musician has been directly involved.
[FONT=Times New Roman]Holiness is in right action and courage on behalf of those who cannot defend themselves. What you decide to do every day makes you a good person... or not.[/FONT][br][br]
Assign it to a midi note & everytime you play that note 'braaap'. If ya have a guitar synth, you can assign sounds to specific notes & trigger them when ya want.. like embarrassing the hell out of your roadie when he bends down in front of your amp...
I've always wanted to try building up a 60 track song of just rude noises...but process em so that they sound like real instruments.
It'd be real satisfying to have that play on top 40 radio. :p
Teen girls screaming "We love your song!!"
"Thanks! It's farts!!"


... Is there something in Acid that'll piece those .wav files together and (after some help file reading) stretch them to the correct tempo or do I have to make use of an exterior program?


[FONT=Times New Roman]Holiness is in right action and courage on behalf of those who cannot defend themselves. What you decide to do every day makes you a good person... or not.[/FONT][br][br]